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Quinta essentia

Quinta essentia

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Devlog

  • Framework used for making Quinta essentia engine is now open-source
    February 24, 2020 by Paweł Ślusarczyk
    1
    #osnowa, #engine, #framework, #unity, #ecs
    Not so long ago I released an early version of Osnowa — an open-source roguelike framework for Unity which emerged from games I've been making for a few years. Most features of Quinta essentia and A... Continue reading
  • Released Quinta essentia 1.2
    March 30, 2019 by Paweł Ślusarczyk
    I just uploaded a new version of the game with more balance, polish and UX improvements. The highlights are: the initial setup of herbs and monsters should be more friendly for the player — no more... Continue reading
  • Released Quinta essentia 1.0
    March 25, 2019 by Paweł Ślusarczyk#7drl 2019, #7drl
    Thanks to support of my wife I managed to spend 90 hours during this week on making this 7DRL. Much more than I expected, but I got sucked in creating, especially around day 4 when I really started to... Continue reading
  • Released Quinta essentia 1.1.1
    March 22, 2019 by Paweł Ślusarczyk
    1
    I just finished preparing a new, post-7DRL version of Quinta essentia! Major changes in 1.1.1: the game no longer exhausts your CPU and GPU — FPS rate has been limited to 60, gameplay is now more b... Continue reading
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